Programming
How to be a better programmer - Part 1
I thought I would re-start my blogging (apologies for the major lapse!) endeavors by covering how to become a better programmer. This will be split into a number of parts as there is a lot to cover! The first part is me feelings about ‘How to be open’ - this covers a range of things […]
29Apr2008 | Nick Halstead | 11 comments | ContinuedTweetmeme - building stuff fast in PHP
I launched a little project today - tweetmeme it is written in PHP (of course!). What is it? It tracks the public timeline from twitter and picks up any links that get posted. It then follows each link to find final destination and then categorizes the content into blogs / video / images / audio.
This […]
Is experience better than talent?
I have been thinking a lot about the difference between experience and talent lately. Part of this is because I am going through the recruitment process again and I am having to make decisions that fall soundly across the divide.
Of course people can be experienced and talented, I count myself as someone who does […]
fav.or.it API - The future of comment distribution
I have just announced the new API for fav.or.it over on the fav.or.it blog. As most of my readers are very technical I thought I would give you all the heads up on it as some of you may be interested in making use of it.
Here is the quick summary.
The fav.or.it API is designed […]
What Motivated programmers?
I will start with a question, if you have a spare £400 in your development budget do you A) Reward your star programmer with a £400 bonus or B) Buy him/her a 24 Inch 1920×1200 LCD screen?
I previously asked this question and since then all my programmers now have either 24 inch screens or two […]
Programming Tips #9 “debug_backtrace”
Next up on my programming tips series we have another guest post. This one is written by Larry Garfield who blogs over at garfieldtech.
Despite the proliferation of debugging tools, especially real-time debuggers, “debugging by print statement” remains the most common form of debugging in most programming languages. It’s especially important when you run into […]